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Cities: Skylines - Green Cities ist die fünfte große Erweiterung, die seit heute im Handel ist. Mit ihr habt ihr erstmals die Gelegenheit, auf Umwelt spezialisierte Städte zu bauen. Im Rahmen dessen stehen zahlreiche neue Assets, Dienstleistungen, Richtlinien und Spezialisierungen zur Verfügung. Um einen Gesamtüberblick über den großen DLC zu bekommen, empfehlen wir euch die Entwicklertagebücher:

 

 

Wie beim Release jeder Erweiterung veröffentlicht Colossal Orders auch ein großes Update für alle Spieler. Dieses umfasst nicht nur unzähliche Bugfixes, sondern auch neue Inhalte, von denen Nichtkäufer der Erweiterung profitieren können. Dem gleich folgendem Changelog könnt ihr alle Details entnehmen. Bitte beachtet die jeweiligen Hinweise, welche Inhalte für welche Erweiterungen zur Verfügung gestellt werden und welche nur für das Hauptspiel gelten.

 

Achtung: Durch das Update können Inkompatibilitäten mit Workshop-Inhalten auftreten! Gegebenenfalls ist es notwendig, das Update nicht zu installieren oder Mods vorübergehend zu deaktivieren. Die Modder sind in der Regel bemüht, ihre Inhalte schnellstmöglich auf die neue Version zu aktualisieren. Ansonsten wird das 915,2 MB große Update standardmäßig durch Steam heruntergeladen und installiert.

 

Changelog 1.9.0-f5 - Cities: Skylines - PC


Paid content Green Cities expansion
Green Cities expansion

  • New commercial specialization: Organic and local produce
  • New residential specialization: Self-sufficient buildings
  • New office specialization: IT-cluster
  • New Monument
    • The Ultimate Recycling Plant
  • 6 new Unique Buildings
    • Bird & Bee Haven
    • Climate Research Station
    • Lungs of the City
    • Floating Gardens
    • Ziggurat Garden
    • Central Park
  • 14 new city service buildings
    • Geothermal Power Plant
    • Ocean Thermal Energy Conversion Plant
    • Solar Updraft Tower
    • Eco Water Outlet
    • Eco Water Treatment Plant
    • Recycling Center
    • Floating Garbage Collector
    • Community Pool
    • Sports Hall and Gymnasium
    • Yoga Garden
    • Community School
    • Institute of Creative Arts
    • Modern Technology Institute
    • Biofuel Bus Depot
  • 4 new policies
  • 3 new scenarios
  • 3 new maps
  • New Chirps
  • 6 new Steam achievements
  • New Chirper hats

 

Additional Concerts mini-expansion content:
Concerts mini-expansion

  • 3 new Concerts unique buildings, each of the buildings improve the effectiveness of the Festival Area in their own way
    • Media Broadcast Building
    • Music Club
    • Fan Zone Park
  • Concert DLC animations for teenagers, young adults, bluecollars, educated adults and tourists

 

Paid content Content Creator Pack: European Suburbia
European Suburbia DLC

  • Added European Suburbia style with 81 new low-density residential buildings
  • 5 new props

 

Free update for all players and DLCs owners
Cities Skylines base game

  • Electric cars for citizens
  • Noise Pollution overhaul
  • 3 new parks
    • Tropical Garden
    • Floating Cafe
    • Fishing Island
  • Info view toggling + info view for district painting
  • New trees
  • Asset Editor
    • Road modding tool
    • Floating building creation
  • Train track intersection rules
  • Need icon settings
  • Increased maximum building LOD atlas size because automatic downscaling loses DXT compression
  • Added placeable European theme buildings to other themes & vice versa when European / vanilla style is enabled
  • Added rain effect on glass material
  • Vehicle Info Panel now expand with long vehicle names to some extent
  • Fixed: Noticeable shadow acne glitch on assets within camera view during dusk/dawn
  • Fixed: "Add style" button is hard to use when using DE, FR, PL, PT, ES and RU
  • Fixed: Reset Configuration in MISC menu does not affect display settings
  • Fixed: Paradox login won't accept user's passwords
  • Fixed: Tooltip for Slope Terrain Landscaping tool has primary and secondary mouse reversed
  • Fixed: Mac - Zooming out quickly while moving the view on the city's border causes the view to go out of this border
  • Fixed: Misleading fertile and forest resource placing in Map Editor
  • Fixed: Mechanics of the Weather Probability sliders in the Theme Editor are unclear
  • Fixed: Excessively long messages in Scenario Editor become fragmented when repetitively triggered
  • Fixed: Map DLC requirement is not readable if map is selected in Content Manager
  • Fixed: Cut off text in zone building info view in EN, ES, FR, PL and PT
  • Fixed: Cut off text in district info view in DE, EN, ES, FR, PL, PT and RU
  • Fixed: Overflowing string in Medical Center description in DE
  • Fixed: Land value icon in district panel wrongly positioned
  • Fixed: Text issue in PL Citizen Happiness and Outside Connections infoviews
  • Fixed: Small overflowing text fix for DE Garbage infoview
  • Fixed: Overlapping Hospital and Water Pumping Station description in DE, ES and FR
  • Fixed: EU hospital description missing information about helicopter and helipad
  • Fixed: EU Hospital short description missing information about helipad in all languages
  • Fixed: Overflowing FR color label in transport lines overview panel
  • Fixed: Bottom line of text in Ore and Oil Industry specialization is cut off in EN, ES, FR,
  • Fixed: European Theme buildings text and tooltips are not localized in Chinese
  • Fixed: Overlapping policies text in Big Town Milestone panel in RU
  • Fixed: Cut off new unlocked policies and specialization text in Milestone Panel in DE and RU
  • Fixed: Base game industry specialization description syntax in DE is inconsistent with other languages
  • Fixed: Description of Paint and Erase 'Districts Painting Tools' are cut off in DE
  • Fixed: Typo in lightning storm chirp
  • Fixed: 'All conditions met at the same time' text is cut-off in PL scenario win/lose conditions header
  • Fixed: Some map names are not localized in DE
  • Fixed: Weekly tourist visits info overlaps with other parts of the district info screen in PL and PT
  • Fixed: Uploading an asset to workshop sometimes causing the asset to become corrupted due to wrong format version in package
  • header
  • Fixed: Cathedral of Plenitude requirements text need to be more clear
  • Fixed: Long district names are cut-off at the end while in-game
  • Fixed: There is no confirmation when changing the "Resolution" or the "Aspect Ratio" in the editors
  • Fixed: The text from the Advisor panel flickers when a notification is positioned over it
  • Fixed: The description box when saving an asset is too small preventing the entire text to be displayed and should hold more characters
  • Fixed: Advisor info text for districts is cut off for DE, FR and RU
  • Fixed: Middle points of intersections causing false overlapping detection and preventing placement even if nothing is built there
  • Fixed: Cannot create a new scenario while already inside the Scenario Editor
  • Fixed: Editors do not update load availability immediately when disabling custom assets, themes, scenarios
  • Fixed: When increasing size of Metro Station, the ground texture disappears when placing a tree or prop on the ground
  • Fixed: Pavement Path have misplaced light source on light lamps when built on slope terrain
  • Fixed: Painting Districts in Natural Resources map mode should be allowed
  • Fixed: The user should have the option to toggle between the "white" and the "normal" view when building a new building
  • Fixed: Missing public transport line tooltip preview when switching / hovering over different transport line thumbnail
  • Fixed: Building elevated road and tracks over zoned buildings not highlight removed zone grid
  • Fixed: Unable to easily relocate some of the public transport buildings if parts of it overlap the original location
  • Fixed: Opening Bulldozer while relocating a building causes tooltip to get stuck
  • Fixed: Weather Probabilities percentage number shows 100% despite slider being set at 0%
  • Fixed: Transport tool getting messed up when deleting the line that is currently being edited
  • Fixed: Duplicate prefab errors when having the same pillar in multiple elevations
  • Fixed: Keymapping for Toggle Snapping keys doesn't reset after using "Reset Key Mapping" option

 

Snowfall expansion

  • Fixed: The Studded Tires policy does not mention its cost in its tooltip
  • Fixed: No tutorial for snow clearing or heating

 

Natural Disasters expansion

  • Fixed: Users are able to change random disasters settings in the menu, but it has no effect on the game while playing scenario
  • Tsunami buoy uses the new floating building system
  • Fixed: Tank Reservoir long description text overflow the window and cover Water and Electricity usage in ES
  • Fixed: The Disaster Response Unit does not send out helicopters when all other vehicles are in use
  • Fixed: Fire Department Helicopters are pouring out water while moving between trees on fire

 

Mass Transit expansion

  • Fixed: User can construct steep cable car cables connections resulting with multiple issues
  • Fixed: Elevated Cable Car Cables can overlap slightly when built close to each other
  • Fixed: Inconsistent Mass Transit DLC highways noise pollution and radius values
  • Fixed: Player can snap ferry related assets to underwater canals

 

Concerts mini-expansion

  • Fixed: Grammar error in premium studio autotune chirp
  • Fixed: Typo in NESTOR earworm chirp

 

 

Quelle
Steamankündigung V1.9.0-f5 - steamcommunity.com