Rocket Leauge wurde am Mittwoch auf eine neue Version aktualisiert. In dem Update, das auf allen Plattformen veröffentlicht wurde, geht es hauptsächlich um die Behebung einiger Fehler. Diese betreffen unter anderem die Netzwerk-Einstellungen für das Spiel, sowie die Kamera im Zuschauermodus oder bei der Ping-Berechnung, die falsche Werte lieferte.

Die Versionsnummer auf dem PC und der XB1 ist um zwei Versionen gesprungen, da in der zwischenzeit zwei kleinere Hotfixes für die PS4/PS4 Pro veröffentlicht wurden.


Changelog V1.48 - Rocket League



  • Game version has jumped from v1.45 to v1.48 due to two PS4/PS4 Pro hotfixes
  • Updated the appearance of the ‘Twinzer’ Car Body when affected by Paintable attribute
  • Added a confirmation dialog to the “Report Server” button


Network Settings

  • Network settings (Client Send Rate, Server Send Rate, Bandwidth Limit) will each be reset to High for all players on all platforms. Changing these settings will now have an effect on your network connection




  • Stats on all ‘Merc’ Car Bodies should now be restored
  • Fixed Spectator issue causing camera updates to not replicate fast enough. This was causing desynchronization between spectators and the players they were viewing.
  • Fixed a bug in how Ping was being calculated and displayed
    • Your displayed ping to a given server region may be higher or lower after this update, but the latency between you and the servers has not changed. This is only a visual correction.
  • Moving quickly between the Showroom and Garage will no longer cause Boosts and Trails to display incorrectly when viewing in Redeem Rewards and Crate Preview menus


PS4/PS4 Pro

  • Fixed a bug causing performance issues when playing 3v3 Rumble on Neo Tokyo with Supersampling enabled
  • Resolved an issue causing delayed entry into online matches



Liste bekannter Fehler

Behoben sind durch dieses Update aber noch lange nicht alle Fehler. So gibt es eine ganze Reihe bereits bekannter Probleme, an denen Psyonix in der nächsten Zeit arbeiten muss:

  • Items with Painted and/or Certified attributes may not sort alphabetically, but will still be next to their appropriate base item
  • [SteamOS/Linux] Anti-Aliasing is not working correctly
  • Twinzer's new Painted attributes are not fully applied when a common decal is equipped
  • ''16 Batmobile' Engine Audio gets really quiet when engine is facing away from player
    • This will be addressed in our next update
  • [Steam] Ball trail may appear shorter on high-refresh rate monitors (greater than 60 Hz)
  • Items can no longer be removed from a trade by clicking them on the right trade window after adding them to a trade
    • This will be addressed in our next update
  • [Xbox One] Players may experience delays or stability issues when joining online matches
  • New item notification shows for some players in Garage despite having no new items
  • Paint finish on the ‘’89 Batmobile’ may look different than before
  • [Switch] Splitscreen users may take longer than normal to appear in the main menu
  • [macOS. SteamOS] Textures on some buildings in the background may be missing
  • On Salty Shores, some ground textures load a few seconds after reaching the Choose Team screen
  • Images of Painted ‘K2’ and ‘Zeta’ Wheel variants may not display correctly in the Garage
  • Voltaic Wheels may appear pixelated for some players
  • Some Gray Wheels (Voltaic) may appear similar to Titanium White variants
  • Black texture can be seen sometimes outside of the Neo Tokyo and Tokyo Underpass Arenas
  • Trails slightly off-center behind ‘99 Nissan Skyline GT-R R34 Wheels



rocketleague.com, zuletzt abgerufen am 30.06.2018, 12:17