Seit dem Ende der letzten Woche ist das aktuellste Update 11.0 für die PC-Version von Project CARS verfügbar. Im Mittelpunkt dieser Version steht die Virtual Reality, denn hier sind einige Verbesserungen vorgenommen worden. Zudem wird die VR-Brille HTC Vive nun neben der Oculus Rift offiziell unterstützt und kann für das Spiel verwendet werden. 

Einen genauen Überblick über alle Änderungen bietet das nachfolgende (englische) Changelog.


Changelog V11.0 - Project CARS (PC)

  • HTC Vive support
  • Gaze control implemented, providing hands-free interaction with the User Interface 
  • Mouse pointer control in HMD view implemented
  • Photo mode is now fully functional
  • Depth of Field effects now work correctly 
  • The game will now retain controller focus when the player removes the HMD
  • Improved rendering system for Crepuscular rays and Sun flares 
  • Improved rendering of dirt and rain drops on visor
  • Improved the default seat position 
  • Improved the default HUD position
  • Improved default camera settings to prevent the car tilting independently from the player at steep inclines
  • Fixed a refresh issue on the UI when returning from a race to the main menu

  • Nürburgring Combined 
    • Fixed an issue where a pit stop operation would fail to initiate correctly, leaving the car stuck in the pits
    • Fixed the starting lights not working
    • Fixed an issue with the pit-in trigger potentially initiating when the player is on the main straight
  • Improved system for Opponent Labels

  • Added support for the Thrustmaster TMX ForceFeedback wheel
  • Fixed an issue with Fanatec wheels where at times it would cause dropped frames at the start of a race
  • Fixed an issue with Fanatec wheels where LEDs and pedal rumble motors failed to work after a disconnect/reconnect